Hoi4 convoy escort fleet. This keeps fleet positioning high for the engagement. Hoi4 convoy escort fleet

 
 This keeps fleet positioning high for the engagementHoi4 convoy escort fleet  ranking In the Top 1% of largest communities on Reddit

What's everyone's strategy for convoy escort in the Pacific theater as the US? I haven't played a whole lot of the US since. 5 production per day. Ideally SHBBs or later BBs and torpedo cruisers (focus on torpedoes with decent light attack, good armor and radar with maybe a depth charge) should be used. Area Army =. r/hoi4. Top. Improve your existing Panzerschips [Graf Spee, Deutschland and Scheer] with new Techs and Weapons [Radar and Fire-Controll-Systems are a must have] 2. I tried to build small "task forces" of around 5 anti sub destroyers each, but they got wrecked pretty quickly. Polysci123 • 9 mo. My patrol flotillas have 10 DD and 1 scouting cruiser, I build a handful of escort flotillas for convoy escort/sub hunting, and each battle fleet is usually 4 CV, 5 BB, 6 CA, 2 scouting cruisers, 12 CL, and 50 DD. But it keeps the focus on the direct military conflict. Most subs are slow, and the "convoy escort" mission doesn't really require fast fleets. For trade intrediction convoy riding and low risk engage + your choice of repair. If you are a minor ive found it more useful to focus on destroyers and subs and maybe light cruisers to build some 10 boat size task forces to get naval supremacy to fend. We’d. And the targeting is spread so if you have too few raiders, the convoy can run away with few casualties!To minimise convoy losses, it is important for a fleet performing convoy escort to achieve 100% escort efficiency. How effective enemy escorts are depend on how high their escort efficiency is, the higher, the quicker the escorts will come to aid the convoy. In just 3 areas off the English coast. My task forces are 2 light cruisers, a light cruiser using seaplanes and 5 asw destroyers. Set all fleets to split off enabled for repair and repair priority low. Thus limiting the trade,unit movement and supply of your for. As we all know ships in Hoi4 have been completely changed the old "rock-paper-scissors" system of pre MTG naval combat, e. Pray and drop enough paratroopers to seize and hold the UK's ports long enough to transport a ton of divisions across the sea. 6 showing on details shows 28. Go to hoi4 r/hoi4 • by. Split off 100 screens, split 3 times, split the two largest units again, assign a spotter admiral. Content is available under Attribution-ShareAlike 3. Escorts esort a sector per fleet. And, most importantly, 4. Even if the portion of my fleet is VASTLY superior to the enemy fleet that is attacking the convoys the portion of my fleet in first contact will. If you DO catch this early then it will be a great idea to get destroyer 3's and your convoy escort doctrine tech, and do carriers after you have gaurenteed passage over central med. Later on if you get into a war you should split off at least one strike force and smaller convoy escort and patrol task forces. Well JAP did have horrible escort doctrines. Also they were busy being with the fleet. I have a good time use a big escort TF as Italy and cover 3 sea zones. convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are. Subs are used for convoy raiding, light ships can also be used to escort shipping and disrupt enemy raiders. Note that fleets on convoy escort also show up in the “patrolling the coast” box, and these fleets do not get involved in a battle between friendly raiding fleets and enemy patrolling fleets – so if a battle starts between the 35-strong British raiding fleet and the 60-strong French patrolling fleet, the 100-strong British fleet on convoy. When you found convoy, the whole task force of both side will teleport to fight each other. Well it makes your ship target convoys. In practice you'd want to run very cheap destroyers for convoy escort missions, and run light cruisers with radar, sonar, and float planes for patrols. R5: Light cruisers are amazing at convoy raiding. To bring an end to this naval guide, we can conclude: Heavy Cruiser Light Attack spam is the current naval meta, especially in Multi-player. It just so that if you set your main battle fleet to convoy interdiction your main battle fleet will trigger the enemy convoy escort and just sink them immedeatly since those are weak in comparison. So using the convoy escorts mission is the key. A place to share content, ask questions and/or talk about the grand strategy game…Convoy escorts use like 2-6 light cruisers and 6-12 destroyers depending on the danger level of the route. All numbers support up to 3 decimal places. Groups of 10 destroyers with sonar and depth charges. You should aim to have about 2 to 3 times the amount of destroyers as you have light cruisers. Light Attack, Heavy Attack, similar to. Convoy escorts. Destroyer Escorts. Subs are great for convoy raiding and convoy escort, but stick to naval bombers if you want something hard to hit that can take out capital ships. You just use 4 screens to stay above this ratio. Fleet in Being is the general catch all and provides the strongest benefits to naval combat and convoy/invasion escorts. The DD3 have 3xDC3 and the best sonar, their task forces are set to EALR and as a Strike Force. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. TL;DR: i reloaded an earlier save but set my fleet to convoy escort before moving forward this just happened to me. a. Sort by: Best. Keep them out of shallow water and away from enemy bombers, both of which murder subs. Which is primarily given by more ships. I've seen a battlegroup of just 2 Carriers with screens completely annihilate 15 convoys in one go. Your AI Admirals try to avoid battles they'll lose, so you should be safe to keep them on convoy escort in some perimeter sea zones. 7 in fleet info tooltip. Keep them out of shallow water and away from enemy bombers, both of which murder subs. In the Sea of Biscayne a fleet with 4 task forces is only at 3-11% yet it says escort presence in area is 85% that's 32 ships in a single sea region with naval bombers also there. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. Spotter planes on Cruisers only help in the detection phase. I would use these strictly for Convoy Escort, as I have found that this mission is a great way to catch the enemy fleet at opportune moments and avoid unfavorable engagements, while also enabling troop transport. Just add as many torpedoes as you can and organise them in groups of ten or five. Typically performed by Destroyers. That's it. These slots can be populated by modules via the Ship Designer in order to form complete ship designs (a. Again, before the meta changed in the game, most players would usually choose “Base Strike“. I have 6 convoy escort task forces, each with one CL and 6 DDs escorting through 6 sea zones, and my escort efficiency is in the single or low double digits. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Lots and lots of them, and Heavy Cruisers for Shore Bombardment (as they have the best AA:Cost ratio of all the Capital Ships). USA : Land is superior firepower - Integrated Support. Otherwise, fast boats and a carrier would work best at preventing convoy or escorts from escaping. For a strike fleet, go for a high-level admiral with the highest. Floatplane cruisers are ok for the escort fleet if you want to make one, but I wouldn't make more than 4/5 with a few anti-sub destroyers, but I wouldn't have them in the main fleet. 7 Minesweeping. ago. The long and short of it is heavy surface raiders are very easily countered by just adding more escorts to your convoys. Level I armor is sufficient because of the need for speed. Defensive (using the navy primarily for convoy raids and escorts. Go to hoi4 r/hoi4 • by. Have all the subs deploy to one port and all the destroyers to one port. The strike force is split in half when you go over 4 carriers. In this I explain both the Convoy Raiding and Convoy Escort. Build 20-50 destroyers with sonar and two depth charges and divide them to 8 groups and put them to convoy escorting in the insecure seas, naval bombers are also useful. You use those boats only once, when you do operation sealion. is that 2 light cruisers and 612 destroyers per region. The convoy fleet should be something like 20 DDs to shoo away subs. I will explain more to what that means later. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. First you send a few iron coffins on mission to get engaged and while the brits are busy sinking you you send the main fleet as escort for your landing party. This is the most powerful doctrine for surface action. ranking In the Top 1% of largest communities on Reddit. Make enough of them to have 100% escort efficiency (I'd say more than 50 for naval majors). While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting. Subs like other people said work well and sub 3s can even whittle down a developed navy. Currently I have a fleet of just over 200 ships on convoy escort in the seas that the transports pass through and the Japanese only have a fleet of around 18 patroling those areas. Overall against the AI its viable, but adding some CLs will help a lot. This is the most effective way to win naval battles, having a numbers advantage is always a good thing. It almost seems like with the patch 1. Historically, both the US and the UK used small carriers for patrol and convoy escort, but the game doesn't model this. The AI simply can’t compete. You will require a repair haven and some sort of sub scouting to detect incoming fleets so you can move off the convoy route till the strike fleet goes back home. Q&A. A fast CVE instead of the CL. nice 3 year necro, ♥♥♥♥♥♥♥. Edit: it may take time but I destroyed the whole Japanese navy doing this as France. It absolutely nukes literally all your stats - heavy attack, light attack, screening, etc. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Make sure to send the strike force to a. Also the same with Convoy Escorting. Low, Medium And High Risk Engage at raiding mostly governs when the Subs retreat I think, especially if the enemy has lower than 100% convoy escort effiency meaning their escorts arrive a bit delayed. Minelaying efficiency Affects overall efficiency of naval minelaying performed by fleets. Target cost 5200-5300. The combat is identical to land combat. Set them to convoy hunt. Navy Works like: 1 Admiral has a Fleet, each fleet has different Task Forces. 4 carriers, 2 battleships, 30 heavy cruisers, 30 light cruisers and 120 destroyers (aside from the italy starting fleet. 106 Badges. Make 3+ landings at same time spread out and take a lot of ground fast. all of my trade was, of course, null, and i had no way of correcting it. You will rack up hundreds of convoys and millions of british dead. But chasing after the remaining 20% of results (consistent naval supremacy in any/all regions) is just a black hole of resources for relatively little gain. The main tree is mostly for CVs. Your destroyers are the 'armour' of the fleet, and will take the most casualties. HOI4 Dev Diary - New Naval Combat. It's all fantasy land with subs ruling the waves. Choose a mission for the fleet (submarines, for example, are best used to interrupt convoys), and then right-click on up to three contiguous sea zones, i. Each doctrine has a convoy defence doctrine path. An Escort Group consisted of several small warships organized and trained to operate together protecting trade convoys. one for Convoy Escort (ASW-configured DDs), and a sub fleet for Convoy Raid and perhaps minelaying. Today’s diary entry covers our improvements to submarine convoy raiding. Second time I restarted and invaded Norway and the same thing happens again. And of course aircraft carriers if you can afford them. Use naval bombers. With regards to convoy escort, yes there is a difference. You will need 3 types of task forces 1: subs. From there, put your naval factories on a carrier, sub and destroyer. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. nice 3 year necro, ♥♥♥♥♥♥♥. Usually I'll set up my navy into 4 fleets: stationary sub scouts, convoy raiding subs, convoy escorts (DDs and CLs with depth charges), and battle fleet. Therefore, I want to take a major fleet, involving all types of ships, and base it at one of the ports on the North African coast. Thanks! Will do. If you want, you can change the name of any fleet or task force by clicking in the name box and editing the text there. PS There. Convoy Escort: Protects your convoys against enemy ships. Order a task force to perform exercises in the region adjacent to the closest naval base. Hulls are the foundational component of ships, and are unlocked through research. The listed decimal places is for display only. Ideally SHBBs or later BBs and torpedo cruisers (focus on torpedoes with decent light attack, good armor and radar with maybe a depth charge) should be used. Take all your subs in one task force, split them into 10 groups, tell them to convoy raid 12-15 different sea zones. These range from simple patrol missions to convoy escort duty. Spotting Forces patrol areas and have high speed to manage medium combats themselfs until strike forces arrives or disengage. As Italy u need to manage your navy in smaller groups. Regardless everytime i tried it,, a big UK fleet obliterates my navies. An optimal escort fleet is a lot of cheap interwar DDs with gun1, sonar1 and depth_charge1. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. You can make one huge task fleet of escorts across every zone you want trade to go through. Even then, most of the time lost is spent closing the distance with the convoy, which is something even big sub fleets have to do. Subs primarily raid convoys so your convoy escort fleet needs the anti sub modules more than screening fleet. Plus, it exposes your capital ships to. For task forces on both missions, have DD with (2) Depth Charge 2 (or better) and Sonar 2. If the latter is the case, then it seems like the ships on convoy protection should be a valid target for the ships on patrol, but. Any way to speed up the destruction of the navy? They usually just retreat during the decisive battle and I only destroy like 1 or 2 ships. 9K views 1 year ago. I use 4 BC, 8 CL, and 16 DD for my model strike task force if I'm building from scratch. Best. Naval Invasion support also does escort the invading fleet, which is quite useful since convoy escort isn't always 100% reliable and may be occupied protecting some supply convoys. Reply. Open comment sort options. In addition to the functions above, navies can also participate in. (CVE supported this more often than Fleet Carriers), convoy escort. Yet this comparatively tiny fleet engages my transports at every sea tile and is always able to eventually sink them despite my fleet joining the battle to defend them. A new decision is only made if the enemy adds additional task forces to the battle. There's also the issue of your composition. Naval doctrine Naval technology Naval support technology Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. TL;DR: i reloaded an earlier save but set my fleet to convoy escort before moving forward this just happened to me. HoI4 is dumb and doesn't punish naval troop movement nearly enough if it's port to port instead of an invasion, so you won't lose very many divisions, especially if a throwaway fleet eats hits for the convoys. You want to keep them at least smaller than twice your enemy's convoy escort fleet size. Hi, I'm looking to edit one of my ship design firms from coastal defense designer to escort fleet designer. Then you also need to have your ships in those areas running convoy raiding/ strike force/ convoy escort etc. A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. 1 Escort efficiency. A single Naval Yard outputs 2. Good enough. A slow strike force increases the likelihood that your patrol will either retreat or be annihilated. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). Use the fleet designer providing sub. The game kept showing "This convoy will arrive in the next region. For the record convoy escorts are not for sinking subs. The big ships in Strike Forces remain in port until a fleet it detected, then they charge out to engage it. TODO number of ships needed, efficiency. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). I would use these strictly for Convoy Escort, as I have found that this mission is a great way to catch the enemy fleet at opportune moments and avoid unfavorable engagements, while also enabling troop transport. r/hoi4. This is the basic concept of a "Fleet in Being" where you can control multiple regions by the threat of your large fleets in ports. Typically, raiding fleets won't be set to engage escorts, meaning subs will avoid attacking convoys if your ships are around.